Dark Ages III status

In the beginning, there was QBASIC. A nice little language, but no good games for it. That is, until Mike Hoopman created Dark Ages I: The Continents. DAI had a complete storyline, decent capabilities, and a devoted fanbase. Then Mike made Dark Ages II: Engel, the long-awaited sequel, continuing the adventures of the fantasy world. When work on DAII was nearing completion, Mike announced that he would leave further Dark Ages games to the fans. I have taken on the task of creating DA3, and it is here that I will post information about its progress.
Right now, I have 3 notebooks and a few dozen other scraps of paper, full of material that will be mashed together to form the lore and background story of the world. I have determined that the time for the story will be very soon after Dark Ages II. Indeed, many of the landmarks from Dark Ages II will be of use in this latest tale. This is different from what I had previously planned, which involved a large new area. Since my previous plot didn't work well with the established history, it has been set aside and rewritten.

Here's what information is public so far:

(May 15th, 2007)

(April 5th, 2007)

(February 11th, 2007)

(June 21st, 2006)
(June 5th, 2006)
Dark Knight Software, the home of the original Dark Ages games.
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